A recent conference for educators, museum staff, and history buffs titled “Stepping Into History,” organized by an Illinois library group, kicks off with a "picnic."
—Second Life screen capture
By Andrew Trotter
For educators who think real life does not offer enough opportunities to practice their profession, there’s Second Life, an Internet-based virtual environment that counts thousands of educators among its enthusiasts.
Second Life bears a passing resemblance to an online game, with users represented by digitally drawn characters, called avatars, that can interact and engage in a vast array of activities. But a growing number of K-12 educators and groups have come to see the 3-D virtual environment as having educational potential that is very real.
“Think of Second Life as a world, an extension of the physical Earth, and a place where you will find a thriving educational community,” said Peggy Sheehy, a teacher in New York state who has become a Second Life evangelist to the K-12 community.